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Hi, I'm Sam. I'm currently working as a high school esports coach and developing video games at the same time.  With technical skills in C#, C++, Unity, Unreal, Maya, Substance, and Photoshop I know how to bring ideas from prototype to end product.  I primarily specialize in gameplay programming, but am experienced in the pipelines of 3D art, 2D art, and level design. As a natural leader, I thrive in project management roles, effectively coordinating and motivating teams I'm not afraid to tackle challenges head-on, find multiple solutions, and be a team player in order to create memorable gaming adventures.

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